There is a wide variety of gear to choose from, and the “tune-up” mechanic allows you to combine and upgrade your chosen load-out in order for you to reach your fullest potential. Military-grade weapons, armor, and various pharmaceuticals are your real friends here. But given that they can succumb to the “sickness” and you cannot, you are very much in this thing alone. You will find comfort and occasional help from others along the way though, including some of your coworkers from the NYPD. I mean, you are a cop too, but only a crazy person would stick around in a city where people are catching fire for no reason. The fact that, you alone, are seemingly immune to these maladies remains the driving factor behind your entire investigation. Seriously, some of these situations are so disturbing that it’s no wonder that I was genuinely disturbed by them as a young teenager. You play as a NYPD rookie named Aya, who gets wrapped up in tragic events full of spontaneous combustion and flesh melting that would make the Nazis opening of the Ark of the Covenant in Indiana Jones look like child’s play. Parasite Eve spins a truly dark tale about the horrors of the unknown limitations (and potential mutations) of the human body. Although I wouldn’t classify it as a survival game per se, it certainly shares some similarities with the early Resident Evil titles. Parasite Eve was interesting because not only did it steer clear from your traditional, high-fantasy RPG setting, it also categorized itself as a survival horror game in the vein of Resident Evil. Before every game under the sun featured some sort of RPG mechanic, there was Parasite Eve: a unique action RPG released by Square in 1998.
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